Taking your ideas for a walk

...well no, nothing to do with fractals, tiny round islands or things not being what they seem. In fact the next film idea turns out to be about treadmills, repetition, and mechanical wind-up toys. Kafka and Tim Burton hang out in The Magic Roundabout. I suppose, if I had a brief...a client, a commission... I could start from there and it would be fractals all the way but if it's up to me then I can go any direction that moves me. The trick is not to dither endlessly or keep on the track if it has evidently become a dead-end. And here, perhaps the representation of rigidity, pre-determination and escape attempts owes something to a re-examining of my own routines. A need for structure. versus the joy of freefall. Well, watch this space to see whether the inner teenager or the inner parent will win.
But there is something so great about the wonky scale of tin toys - the massive heads, the tiny legs, the gigantic winding keys that makes even a kafka-esque nightmare landscape jolly. Even without the lurid, and slightly wobbly-edged colours.
I'm attempting a short movie that has NO pre-planning - taking a line for several walks (25 each second, but in slow motion spread over days). Free-range...No storyboard. No efficiencies or  "if I'd realised I wanted to wiggle those fingers I'd have drawn the hands on another layer". So time is wasted. But - I hear you ask - is time spent making art and learning how to do both the process and the end product better, ever wasted? I think not.

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