Normally, I work from beginning to end, perhaps more like writing a novel than making a film. I make a first draft - seldom a pencil test unless it's really hard to draw - and then go back over it, to re-edit, also in order beginning to end. BUT - Just because it's a cartoon, doesn't mean you can't shoot it out of sequence. So, what did we learn today... stop banging your head against the sketchbook going "wah! it's too hard to draw a little fat man doing 360 degree rolls in mid air" and - duh - move on to to the part where he's admiring his wings in the mirror. Go back to the hard part when you are feeling more energetic, have better references...or maybe rethink the sequence based on what it is supposed to show/generate/ suggest. Of course this does imply you have to have a reasonable idea where the story is going...
A proper storyboard is not in fact essential unless you want to ...maybe, work to a pre-planned deadline.
Lately I have started annotating the cartoon-in-progress with days so I can see how many frames I actually managed in that period. This will be an invaluable aid to planning and resource budgetting - or possibly invoke despair.
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